initialize: function(){ _.bindAll(this, 'addSystem','initSystems','render','renderSystems'); this.empireCount = random.from1to(3); this.empires = new App.Collections.Empires([]); this.initEmpires(); this.systemCount = this.empires.length + 5 + random.from1to(5); //this.systemCount = this.empires.length; //this.systemCount = 1; this.systems = new App.Collections.Systems([]); this.initSystems(); this.render(); console.log('=== Universe has ' + this.empires.length + ' Empires'); console.log(' ' + this.systems.length + ' Systems'); console.log(' ' + this.systems.reduce(function(a, system){ a = a + system.planets.length; return a; }, 0) + ' Planets'); },
initialize: function(vals, opts) { _.bindAll(this, 'run','runSpace','runPlanet','runSpace','stop','systemPhysics'); this.set({ id: uuid.v4() }); // ship belongs to this empire this.empire = opts.empire; // ship is in orbit at this planet (starts with birth planet) this.planet = opts.planet; // ship is in this system this.system = opts.planet.system; this.target_planet = null; this.target_system = null; console.log(' ~ NEW SHIP ', this.get('id'), this.empire.get('name')); this.ticks = 0; // this.set({ // }); this.timer = false; this.run(); },
function BranchStatus(db) { this._db = db; this._pollInterval = null; this.SYNC_URL = "http://jenkinstein.herokuapp.com/branches.json"; _.bindAll(this, "sync"); EventEmitter.call(this); }
initialize: function(args) { client_models.Session.prototype.initialize.call(this, args) _.bindAll(this, "onHangoutStarted", "onHangoutStopped") // make sure not to overwrite the built-in session-key // if we've loaded one through the db. if(_.isNull(this.get("session-key"))) { var shasum = crypto.createHash('sha256'); shasum.update(this.get("id") + ""); shasum.update(new Date().getTime() + ""); this.set("session-key", shasum.digest('hex')); } // these listeners are for responding to messages from connected, currently // live hangouts. // this particular event triggers when the server makes a change to this // session's hangoutConnected field. It could be changing it in either direction, // so we need to disambiguate between starting and stopping by checking // the previous state. this.on("change:hangoutConnected", _.bind(function() { if(this.get("hangoutConnected")) { this.onHangoutStarted(); } else { this.onHangoutStopped(); } }, this)); // now check to see if the hangout is already connected when we // initialize the serversession. This happens in situations where the // server crashes while hangouts are running, and the sockets // re-connect. if(this.get("hangoutConnected")) { logger.debug("server-models triggering hangout-started on load."); // this is an annoying hack. it turns out that // ServerSession.collection isn't set, because in the // initialization process sessions are created before they're // assigned to events. This means that if we try to do a broadcast // (the second line of hangout-started event above) it will fail. // Instead, we wait until the collection is assigned to do this. // (this is triggered manually in Event.addSession, because // backbone doesn't seem to fire this event on its own) // if it's a permalink session, just start immediately. No need to // do the collection hack. if(this.get("isPermalinkSession")) { this.onHangoutStarted(); } else { this.on("change:collection", _.bind(function() { this.onHangoutStarted }, this)); } } },
Backbone.Collection = function(models, options) { options || (options = {}); if (options.comparator) { this.comparator = options.comparator; delete options.comparator; } _.bindAll(this, '_onModelEvent', '_removeReference'); this._reset(); if (models) this.refresh(models, {silent: true}); this.initialize(models, options); };
function TrayMenu(db, prefsDb, branchStatus) { this._db = db; this._prefsDb = prefsDb; this._branchStatus = branchStatus; this._tray = new Tray(__dirname + "/imgs/icon.png"); EventEmitter.call(this); _.bindAll(this, "_initEvents", "_createMenu", "_createBranchSubmenu", "_openBranchPromptWindow", "_openBranchManagementWindow"); this._initEvents(); this._branchStatus.startPolling(); }
initialize: function(args) { client_models.Session.prototype.initialize.call(this, args) _.bindAll(this, "onHangoutStarted", "onHangoutStopped") // Set up a hash to maintain timeouts for joinng users. this.joiningTimeouts = {}; // make sure not to overwrite the built-in session-key // if we've loaded one through the db. if(_.isNull(this.get("session-key"))) { var shasum = crypto.createHash('sha256'); shasum.update(this.get("id") + ""); shasum.update(new Date().getTime() + ""); this.set("session-key", shasum.digest('hex')); } },
var Format = function(worker, data) { _.bindAll(this, 'update', 'complete', 'setup', 'render'); var that = this; this.worker = worker; this.data = data; Step( function() { that.setup(this); }, function() { that.render(this); }, function() { that.complete(this); } ); }
initialize: function() { _.bindAll(this, 'addPlanet','initPlanets'); this.set({ id: uuid.v4() }); this.starCount = 1; this.planetCount = random.from1to(3); //this.planetCount = 1; this.stars = new App.Collections.Stars(); this.planets = new App.Collections.Planets(); this.ships = new App.Collections.Ships(); this.initStars(); this.initPlanets(); //console.log( ' * ' + ' ' + this.get('name') + ' has ' + this.planets.length + ' planets') },
initialize: function(attributes) { this.setTypeFromSubject(); this.setLabelsFromSubject(); this.setNameFromSubject(); _.bindAll(this, 'saveCallback', 'createAttachments', 'createAttachmentFromFile', 'getUserNameFromXML'); },
Backbone.History = function() { this.handlers = []; this.fragment = this.getFragment(); _.bindAll(this, 'checkUrl'); };