events.addListener('on me.dead', function () { sound.play('on-user-me-killed') var me = that.users.getMe() me.el.fadeOut('fast', function () { me.el.remove() setTimeout(function (){ location.reload(); }, 1000); }) })
events.addListener('socket.event user.disconnected', function (message, cb) { sound.play('on-user-disconnected') that.users.remove(message.user) })
events.addListener(['socket.connect', 'socket.reconnect'], function() { $('body').removeClass('loading') sound.play('on-start') })
events.addListener('on user.dead', function (uid) { sound.play('on-user-killed') log('user '+uid+' dead') })