Пример #1
0
Dispatcher.register(function(action) {
  switch(action.actionType) {
    case Constants.CREATE:
      store.create(action.contact);
      store.emitChange();
      break;

    case Constants.DESTROY:
      store.destroy(action.email);
      store.emitChange();
      break;

    case Constants.RECEIVE_ALL:
      _contacts = action.contacts;
      store.emitChange();
      break;

    case Constants.RECEIVE_CREATED:
      // Remove existing copy
      store.destroy(action.contact.email);
      // Add new
      store.create(action.contact);
      // emit change event to notify listeners
      store.emitChange();
      break;

    default:
      // no op
  }
});
Пример #2
0
 player.on('event', function (event) {
   if (event.state === 'stopped') list.destroy()
 })