define(function(require, exports, module){ var cc = require('cocos2d'); var s1 = require("s1"); var MyApp = cc.Application.extend({ ctor: function (scene) { this._super(); this.startScene = scene; cc.COCOS2D_DEBUG = ccConfig.COCOS2D_DEBUG; cc.setup(ccConfig.tag); cc.initDebugSetting(); cc.AppController.shareAppController().didFinishLaunchingWithOptions(); }, applicationDidFinishLaunching: function () { console.log('finish launching'); var director = cc.Director.getInstance(); director.setDisplayStats(ccConfig.showFPS); director.setAnimationInterval(1.0 / ccConfig.frameRate); director.runWithScene(new this.startScene()); return true; } }); var myApp = new MyApp(s1.FirstScene); console.log('aaa') });
define(function(require, exports, module){ var cc = require('cocos2d'); var s1 = require("s1"); var resource = require("resource"); var MyApp = cc.Application.extend({ ctor: function (scene) { this._super(); this.startScene = scene; cc.COCOS2D_DEBUG = ccConfig.COCOS2D_DEBUG; cc.setup(ccConfig.tag); cc.initDebugSetting(); cc.AppController.shareAppController().didFinishLaunchingWithOptions(); cc.AudioEngine.getInstance().init("mp3,ogg,wav"); }, applicationDidFinishLaunching: function () { var me = this; console.log('finish launching'); var director = cc.Director.getInstance(); director.setDisplayStats(ccConfig.showFPS); director.setAnimationInterval(1.0 / ccConfig.frameRate); director.runWithScene(new this.startScene()); // cc.LoaderScene.preload(resource.music, function(){ // director.replaceScene(new me.startScene()) // }); return true; } }); var myApp = new MyApp(s1.FirstScene); });