Writable.prototype.write = function(chunk, encoding, cb) { var state = this._writableState; var ret = false; var isBuf = !state.objectMode && Stream._isUint8Array(chunk); if (isBuf && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = Stream._uint8ArrayToBuffer(chunk); } if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (isBuf) encoding = 'buffer'; else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ended) writeAfterEnd(this, cb); else if (isBuf || validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); } return ret; };
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { debug('readableAddChunk', chunk); var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = Stream._uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new ERR_STREAM_UNSHIFT_AFTER_END_EVENT()); else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new ERR_STREAM_PUSH_AFTER_EOF()); } else if (state.destroyed) { return false; } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false); else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; maybeReadMore(stream, state); } } // We can push more data if we are below the highWaterMark. // Also, if we have no data yet, we can stand some more bytes. // This is to work around cases where hwm=0, such as the repl. return !state.ended && (state.length < state.highWaterMark || state.length === 0); }
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { debug('readableAddChunk', chunk); var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = Stream._uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new ERR_STREAM_UNSHIFT_AFTER_END_EVENT()); else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new ERR_STREAM_PUSH_AFTER_EOF()); } else if (state.destroyed) { return false; } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false); else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; maybeReadMore(stream, state); } } return needMoreData(state); }
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = Stream._uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event')); else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new Error('stream.push() after EOF')); } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false); else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; } } return needMoreData(state); }