it('should create PAUSE_TRACK action', function() { pauseTrack(10)(this.dispatch); expect(this.dispatch).to.have.callCount(1); expect(this.dispatch).to.be.calledWith({ type: types.PAUSE_TRACK, id: 10 }); });
it('player must pause', function() { pauseTrack()(this.dispatch); expect(player.pause).to.have.callCount(1); });