it( "should match the output of sudoku.solvepuzzle" , function() { for (var i = 0; i < ntest; i++) { var puzzle = sudoku.makepuzzle(); var board = makeBoard(puzzle); var solution = makeBoard(sudoku.solvepuzzle(puzzle)); SudokuSolver(board).should.equal(solution); } });
Text, TextInput, TouchableWithoutFeedback, TouchableOpacity, View, } = React; var SudokuGame = React.createClass({ getInitialState() { return { puzzle: Sudoku.makepuzzle() } }, _onInput(key, input) { var solved = Sudoku.solvepuzzle(_.flatten(this.state.puzzle)); var gridpoint = key.split('-'); var x = gridpoint[0]; var y = gridpoint[1]; puzzle[x][y] = parseInt(--input); if(Sudoku.boardmatches(_.flatten(puzzle), solved)){ AlertIOS.alert('Game Solved'); } }, newGame() { this.setState({puzzle: Sudoku.makepuzzle()}); }, solvePuzzle() {
'use strict'; var React = require('react-native'); var Sudoku = require('sudoku'); var Dimensions = require('Dimensions'); var _ = require('lodash'); var puzzle = _.chunk(Sudoku.makepuzzle(), 9); var solved = Sudoku.solvepuzzle(_.flatten(puzzle)); var { AlertIOS, AppRegistry, StyleSheet, PixelRatio, Text, TextInput, TouchableWithoutFeedback, TouchableOpacity, View, } = React; var SudokuGame = React.createClass({ getInitialState() { return { puzzle: _.flatten(puzzle) } }, _onInput(key, input) { var gridpoint = key.split('-');