Beispiel #1
0
	connection.on('message', function(message) {
		var cmd = JSON.parse(message.utf8Data);
		if(cmd.type == "REGISTER") {
			name = cmd.name;
			connection.send(JSON.stringify({
				type: "CHANNELREQUEST",
				"senderId": 1,
				"requestId": 1
			}));

			wssRouter.mount("/receiver/"+cmd.name, '', function(request) {
				var receiverConnection = request.accept(request.origin);
				var appName = request.resourceURL.pathname.replace('/receiver/','').replace('Dev','');
				Apps.registered[appName].registerReceiver(receiverConnection);
			});

		} else if(cmd.type == "CHANNELRESPONSE") {
			connection.send(JSON.stringify({
				type: "NEWCHANNEL",
				"senderId": 1,
				"requestId": 1,
				"URL": "ws://localhost:8008/receiver/"+name
			}));
		}
	});
Beispiel #2
0
  // TODO: something better here
  app.use(express.cookieParser('super*secret*secret'));
  app.use(express.session());
  app.use(require('stylus').middleware(
    { src: path.join(__dirname, 'public') }
  ));
  app.use(app.router);
  app.use(express.static(path.join(__dirname, 'public')));
});

app.configure('development', function(){
  app.use(express.errorHandler());
});

app.get('/:group', routes.index);

var server = http.createServer(app);

server.listen(app.get('port'), function(){
  console.log("xblab relay server listening on port " + app.get('port'));
});

var router = new ws.router(),
  wsServer = new ws.server({
    httpServer: server
  });

router.attachServer(wsServer);

router.mount('*', constants.chatProtocol, util.handleWsRequest);
Beispiel #3
0



var serverConfig = {
	httpServer: server,
	autoAcceptConnections: false
};

/**
 * Create Socket Server
 * @type {WebSocketServer}
 */
var wsserver = jsWebSocketServer(serverConfig).getInstance();

var wsrouter = new WebSocketRouter();
	wsrouter.attachServer(wsserver);

/**
 * On Connect
 */
wsserver.on('connect', function (connection) {
	connection.send('WebSocketServer: Connected!');
	console.log('Connected to WebSocket Server!');
});
/**
 * On Close
 */
wsserver.on('close', function (connection, reason, description) {
	connection.send('WebSocketServer: Disconnected!');
	console.log('Disconnected to WebSocket Server!', reason, description);
var WebSocketServer = require('websocket').server;
var WebSocketRouter = require('websocket').router;
var http = require('http');

var server = http.createServer(function(request, response) {
    console.log((new Date()) + " Received request for " + request.url);
});
server.listen(8088, function() {
    console.log((new Date()) + " Server is listening on port 8088");
});

wsServer = new WebSocketServer({
    httpServer: server,
});

var router = new WebSocketRouter();
router.attachServer(wsServer);

router.mount('*', '*', function(request) {
    var connection = request.accept(request.origin);
    console.log((new Date()) + " connection accepted from " + connection.remoteAddress);
    
    connection.on('message', function(message) {
        console.log("Message from client: " + JSON.stringify(message));
    });

    connection.on('close', function(reasonCode, description) {
        console.log((new Date()) + " peer " + connection.remoteAddress + " disconnected.");
    });
    
    connection.on('error', function(error) {
Beispiel #5
0
});

var WebSocketServer = require('websocket').server;
var WebSocketRouter = require('websocket').router;

var wsServer = new WebSocketServer({
    httpServer: server,
    // You should not use autoAcceptConnections for production
    // applications, as it defeats all standard cross-origin protection
    // facilities built into the protocol and the browser.  You should
    // *always* verify the connection's origin and decide whether or not
    // to accept it.
    autoAcceptConnections: false
});

var wssRouter = new WebSocketRouter();
wssRouter.attachServer(wsServer);

wsServer.on('request', function(request) {
});

wssRouter.mount('/stage','', function(request) {
	global.stageConnection = request.accept(request.origin);

	global.stageConnection.send(JSON.stringify({
		cmd: "idle"
	}));
});

wssRouter.mount('/system/control','', function(request) {
	var connection = request.accept(request.origin);
*/
var server = http.createServer(function(request, response) {
    // Not important for us. We're writing WebSocket server, not HTTP server
});
server.listen(webSocketsServerPort, function() {
    console.log((new Date()) + " Server is listening on port " + webSocketsServerPort);
});

/**
* WebSocket server
*/
var wsServer = new webSocketServer({
    httpServer: server
});

var router = new WebSocketRouter();
router.attachServer(wsServer);

router.mount('*', 'navigation', function(request) {
	console.log((new Date()) + ' Connection from origin ' + request.origin + '.');
	var connection = request.accept(request.origin);
	
	// we need to know client index to remove them on 'close' event
    var index = clients_nav.push(connection) - 1;
    var presentationID = "";
    
    clients_nav_presentation_id.push(presentationID);
    
    console.log((new Date()) + ' Connection accepted.');

    // user sent some message
Beispiel #7
0
        next();
        }));
    });
});

app.listen(cfg.port, '0.0.0.0');

var wsServer = new WebSocketServer({
    httpServer: app,

    // Firefox 7 alpha has a bug that drops the
    // connection on large fragmented messages
    fragmentOutgoingMessages: false
});

var router = new WebSocketRouter();
router.attachServer(wsServer);

function originIsAllowed(url) {
  // put logic here to detect whether the specified origin is allowed.
  return true;
}

/*
wsServer.on('request', function(request) {
    var url = request.httpRequest.url;
    if (!originIsAllowed(url)) {
      request.reject();
      console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.');
      return;
    }